/*
 * ArcEmu MMORPG Server
 * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/>
 * Copyright (C) 2008-2012 <http://www.ArcEmu.org/>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

class SERVER_DECL ChannelMgr :  public Singleton < ChannelMgr >
{

	public:
		ChannelMgr();
		~ChannelMgr();

		Channel* GetCreateChannel(const char* name, Player* p, uint32 type_id);
		Channel* GetChannel(const char* name, Player* p);
		Channel* GetChannel(const char* name, uint32 team);
		void RemoveChannel(Channel* chn);
		bool seperatechannels;

	private:
		//team 0: alliance, team 1 horde
		typedef map<string, Channel*> ChannelList;
		ChannelList Channels[2];
		Mutex lock;
};

#define channelmgr ChannelMgr::getSingleton()
